Tactical Mercenary

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Class-icon-tacical-mercenary.png Base Stats

Health: 550
Energy: 540

Strength: 18
Dexterity: 22
Technology: 19
Support: 21

Default Weapon: Basic Club
Class Specific Weapon: Clubs

MercenaryM.png MercenaryF.png

Description
Tactical Mercenaries are intellectual and crafty fighters who uses tricks to defeat the enemy. When Baelius took over the planet, some of the more clever citizens were forced to work in the mines, and were able to create tactical weaponry from the mining tools- such as the Toxic Grenade which has an unblockable Damage Over Time effect. Tactical Mercenaries can equip Mercenary armor and use swords or mauls.

Skill Tree

FieldMedic.png
Field Medic
DoubleStrike.png
Double Strike
MineralArmor.png
Mineral Armor
StunGrenade.png
Stun Grenade
BloodShield.png
Blood Shield
FieldCommander.png
Field Commander
BatteryBackup.png
Battery Backup
Frenzy.png
Frenzy
ArtilleryStrike.png
Artillery Strike
SurgicalStrike.png
Surgical Strike
AtomSmasher.png
Atom Smasher
ToxicGrenade.png
Toxic Grenade

Removed Skills

MineralArmor.png Mineral Armor (Passive)
Grants passive defense against physical attacks
Reroute.png Reroute (Passive)
Passively converts a percentage of all damage received into energy
Classes
Starting Classes Tech Mage - Bounty Hunter - Mercenary
Evolved Classes Blood Mage - Cyber Hunter - Tactical Mercenary