Formatting Pages

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This page will give you a starting point for formatting pages on the wiki. Please note that this page is only a basic reference guide and may not contain all of the required formatting we use on the wiki. You must follow the formatting on similar pages that already exist.

Parameters:

{{Achievement
 |Image= An image of the achievement.
 |Desc= The in-game description of the achievement.
 |Type= The type of achievement. (General, War, Boss, Arcade, Seasonal, Badge, or Ultra-Rare)

 |Obtain= The location where the achievement can be obtained.
 |CredPrice= The credit price of the achievement, if none remove line.
 |Rating= The amount of rating points the achievement gives.

 |Notes= Any additional notes, if none leave blank.
}}

Example - Achievement from Achievement Shop (Bomb):

{{Achievement
 |Image= Bomb.png
 |Desc= Somebody set us up the bomb!
 |Type= Badges

 |Obtain= [[Achievement Shop]]
 |CredPrice= 350
 |Rating= 50

 |Notes= 
}}

Example - Achievement from Defeating a Boss (Revontheus Slayer):

{{Achievement
 |Image= RevontheusSlayer.png
 |Desc= Defeated Revontheus # times.
 |Type= Boss

 |Obtain= Defeat [[Revontheus]].
 |Rating= 1750

 |Notes= 
}}

Example - Achievement from Completing a Mission (Mission Possible):

{{Achievement
 |Image= MissionPossible.png
 |Desc= Complete the first mission ever: Rise Against the Guard!
 |Type= General

 |Obtain= ;Reward from the mission<nowiki>:</nowiki>
:[[Rise Against the Guard]]
 |Rating= 750

 |Notes= 
}}

New area pages can only be created by members of the EpicDuel Wiki Staff.

Parameters:

{{Armor
 |Image1= An image of the armor.
 |Image2= This field is to be added by Wiki Staff only.

 |Name= The name of the armor.
 |Type= The type of armor (Armor/Mutating Armor).
 |Special= The special (skill core) unique to this armor, if none remove field.
 |Class= The class required to equip the armor (Hunter/Mage/Mercenary), if none remove field.
 |Gender= The gender required to equip the armor (Male/Female), if none remove field.

 |Rarity= The rarity type of the armor, if none remove field.
 |RarityScore= The rarity score of the armor, if none remove field.

 |Location= The location where the armor can be purchased from.
 |CredPrice= The credit purchase price of the armor, if none remove field.
 |CredSell= The credit sell price of the armor, if none remove field.
 |VarPrice= The varium purchase price of the armor, if none remove field.
 |VarSell= The varium sell price of the armor, if none remove field.

 |Notes= Any additional notes, if none leave blank.
}}

Example - Armor restricted to Male Mages (Arch Mage M):

{{Armor
 |Image1= ArchMageM.png
 |Image2= ArchMageM2.png

 |Name= Arch Mage
 |Class= Mage
 |Gender= Male

 |Location= [[Steve 2.0's Inventory|Steve 2.0]] ([[Fortune City]])
 |CredPrice= 1250
 |CredSell= 625
 |VarPrice= 65
 |VarSell= 10

 |Notes= 
}}

Example - Non-Mutating Armor for All Classes and Genders (Bunny Borg):

{{Armor
 |Image1= armor_bunny_borg.png
 |Image2= armor_bunny_borg2.png

 |Name= Bunny Borg

 |Rarity= Limited-Rare

 |Location= [[Cinderella's Inventory|Cinderella]] ([[Biological Preserve]])
 |CredPrice= 15000
 |CredSell= 7500
 |VarPrice= 995
 |VarSell= 149

 |Notes=        
}}

Example - Mutating Armor (Redirect Page) (Delta Knight):

{{MutatingArmor
 |Name= Delta Knight
 |ImageMageM= DK TM M.PNG
 |ImageMageF= DK TM F.png

 |ImageHunterM= DK BH M.png
 |ImageHunterF= DK BH F.png

 |ImageMercenaryM= DK M M.png
 |ImageMercenaryF= DK M F.png
}}

Example - Armor with Male and Female version (Redirect Page) (Assassin Armor):

{{Meta-Armor
 |Name= Assassin Armor
 |ImageM= AssassinArmorM.png
 |ImageF= AssassinArmorF.png
}}


New class pages can only be created by members of the EpicDuel Wiki Staff.

There is no formatting required for guides, however you must first create your guide page as a subpage of your Wiki Userpage (eg. User:White Tiger/MyGuide) and an EpicDuel Wiki Staff member must approve it before it can be added to the Guides directory.

Parameters:

{{Houses
 |Description= The in-game description of the home.

 |Location= The location where the home can be purchased.
 |Rooms= The number of rooms in the home.

 |CredPrice= The credit price of the home.
 |VarPrice= The varium price of the home.

 |Notes= Any additional notes.

 |Screens= The screens of the home.
}}
<headertabs/>

Example - House Purchased from EpicDuel Real Estate Manager (Barrens Yurt):

{{Houses
 |Description= These remote residences in the Barrens combine rustic charm with modern upgrades.

 |Location= [[EpicDuel Real Estate Manager]]
 |Rooms= 2

 |CredPrice= 25000
 |VarPrice= 1250

 |Notes= 
* [[Home Item Shop]] is available from here.

 |Screens= 
=Screen 1=
[[Image:Barrens Yurt 1.png|600px|link=]]
=2=
[[Image:Barrens Yurt 2.png|600px|link=]]
}}
<headertabs/>

Parameters

{{HomeItem
 |Image= An image of the home item.

 |Name= The name of the home item.
 |Location= The location where the home item can be purchased.

 |CredPrice= The credit price of the home item.
 |CredSell= The credit sell price of the home item.
 |VarPrice= The varium price of the home item.
 |VarSell= The varium sell price of the home item.

 |Notes= 
}}

Example - Purchaseable Home Item (Ammo Crate):

{{HomeItem
 |Image= AmmoCrate.png

 |Name= Ammo Crate
 |Location= [[Home Item Shop]]

 |CredPrice= 2000
 |CredSell= 600

 |Notes= 
}}

Parameters

{{Item
 |Image= An image of the item.

 |Name= The name of the item.
 |Desc= A description of the item, if none remove line.
 |Usage= The usage of the item, if none remove line.

 |Location= The location where the item can be purchased from.
 |CredPrice= The credit purchase price of the item, if none remove line.
 |CredSell= The credit sell price of the item, if none remove line.
 |VarPrice= The varium purchase price of the item, if none remove line.
 |VarSell= The varium sell price of the item, if none remove line.

 |Notes= Any additional notes, if none leave blank.
}}

Example - Purchaseable Item (Oil Can):

{{Item
 |Image= Oilcan.png

 |Name= Oil Can
 |Desc= Robots never leave home without it.
 |Usage= ;Used in the mission<nowiki>:</nowiki>
:[[Rusted Joints]]

 |Location= [[Brunson's Inventory|Brunson]] ([[Wasteland]])
 |CredPrice= 100
 |CredSell= 50

 |Notes= 
}}

Example - Item Dropped by an NPC (Crumpet):

{{Item
 |Image= Crumpet item.png

 |Name= Crumpet
 |Desc= Great with coffee or tea.
 |Usage= ;Used in the mission<nowiki>:</nowiki>
:[[Tea and Titan]]

 |Location= ;Dropped by:
:[[Hank]]

 |Notes= 
}}

Example - Item Found on Map (Ammo Crate A):

{{Item
 |Image= AmmoCrateA.png

 |Name= Ammo Crate A
 |Desc= Box o' bullets.
 |Usage= ;Used in the mission<nowiki>:</nowiki>
:[[Arms for the Poor]]

 |Location= [[:File:AmmoCrateALocation.png|Barrens Outpost Screen 6]] ([[Barrens Outpost]])

 |Notes= 
}}

Parameters

{{Mission
 |Image= An image of the NPC avatar where the mission is started from.
 |Type= The type of mission. (Permanent, Daily or Event)

 |Text= The mission text before the mission is completed.
 |Text2= The mission text after the mission is completed.

 |NPC= The NPC where the mission is started from.
 |Location= The area where the mission is started from.
 |Objective= The objective/s required to complete the mission.
 |Reward= The reward for completing the mission.

 |Level= The level required to start the mission, if none remove field.
 |Class= The class required to start the mission, if none remove field.
 |Alignment= The alignment required to start the mission, if none remove field.
 |Item= The item required to begin the mission, if none remove field.

 |Chain1= The first mission in the mission chain, if none remove field.
 |Chain2= The second mission in the mission chain, if none remove field.
 |Chain3= The third mission in the mission chain, if none remove field.

 |Notes= Any additional notes, if none leave blank.
}}

Example - Defeat one of Multiple NPCs (Chomp! (Mission)):

{{Mission
 |Image= Avatar_Marauder.png
 |Type= Permanent

 |Text= Those disgusting BioHazards have chomped their last chomp! Show 15 BioHazards (including ElectroHazard) who's boss, and I'll make it worth your while!
 |Text2= Thanks for the help!

 |NPC= Marauder
 |Location= Barrens Outpost
 |Objective= ;Defeat any of the following NPCs 15 times<nowiki>:</nowiki>
:[[Bio Hazard]]
:[[Electro Hazard]]
 |Reward= 500 [[Credits]]

 |Level= 23

 |Chain1= Chomp! (Mission)
 |Chain2= Gatekeeper
 |Chain3= The Hunter's Test
 |Chain4= Smashing
 |Chain5= The Short List

 |Notes= 
}}

Example - Defeat a Single NPC (First Wave):

{{Mission
 |Image= Avatar_ExileLeader.png
 |Type= Event

 |Text= I still don't trust Legion scum, but the Alliance you formed to fight Lionhart is behind you. After all, there won't be a planet to fight over if Lionhart has his way. You still have to do your part. Contribute to the war effort by '''defeating 10 Lionhart Soldiers'''. We're counting on you!
 |Text2= So, they CAN be beaten. No wonder Lionhart hides in the sky where we can’t touch him – his army is garbage! Great work, soldier. You earned your reward! Now, go talk to '''Administrator 10'''. He has your next assignment. Tell him the Exile Leader sends his regards.

 |NPC= Exile Leader
 |Location= Dread Plains
 |Objective= Challenge and defeat [[Lionhart Soldier]] 10 times.
 |Reward= 1000 [[Credits]]
 
 |Chain1= Strategery
 |Chain2= First Wave
 |Chain3= Ammunation
 |Chain4= Shell Game
 |Chain5= Maximum Artillery
 |Chain6= Target Lock
 |Chain7= Slight Delay
 |Chain8= Suppression Field
 |Chain9= Junk Data
 |Chain10= Family Business

 |Notes= 
}}

Example - Turn in an Item (The Short List):

{{Mission
 |Image= Avatar_Administrator_11.png
 |Type= Permanent

 |Text= There is a rogue element working in the Wastelands known as "The Lawman."  I have reason to believe he is selling weapons to Exile forces.<br><br>I need you to retrieve a document containing a list of his clients. Use of lethal force is authorized.
 |Text2= Thanks for the help!

 |NPC= Administrator 11
 |Location= Fortune City
 |Objective= Turn in 1 [[Client List]].
 |Reward= 1200 [[Credits]]

 |Level= 29

 |Chain1= Chomp! (Mission)
 |Chain2= Gatekeeper
 |Chain3= The Hunter's Test
 |Chain4= Smashing
 |Chain5= The Short List

 |Notes= 
}}

Example - Win PvP Battles (Slight Delay):

{{Mission
 |Image= Avatar_Mirv.png
 |Type= Event

 |Text= Uhhhh...we may need to hold off on commissioning that sculptor for now. Slight technical problem. VERY minor. I just need some time to resolve it. '''Could you maybe fight 10 random PvP battles''' while I work these glitches out?
 |Text2= I think I've discovered the problem! I've got another mission for you to help me with!

 |NPC= Mirv
 |Location= Barrens Outpost
 |Objective= Win 10 random solo (1vs1), team (2vs2) or juggernaut (2vs1) battles.
 |Reward= 1500 [[Credits]]

 |Chain1= Strategery
 |Chain2= First Wave
 |Chain3= Ammunation
 |Chain4= Shell Game
 |Chain5= Maximum Artillery
 |Chain6= Target Lock
 |Chain7= Slight Delay
 |Chain8= Suppression Field
 |Chain9= Junk Data
 |Chain10= Family Business

 |Notes= 
}}

Parameters

{{MissionChain
 |Name1= The name of the first mission in the chain.
 |Start1= The NPC and area where the first mission in the chain is started from.
 |Objective1= The general objective required to complete the first mission in the chain.
 |Reward1= The reward for completing the first mission in the chain.

 |Name2= The name of the second mission in the chain, if none remove line.
 |Start2= The NPC and area where the second mission in the chain is started from, if none remove line.
 |Objective2= The general objective required to complete the second mission in the chain, if none remove line.
 |Reward2= The reward for completing the second mission in the chain, if none remove line.

 |Name3= The name of the third mission in the chain, if none remove line.
 |Start3= The NPC and area where the third mission in the chain is started from, if none remove line.
 |Objective3= The general objective required to complete the third mission in the chain, if none remove line.
 |Reward3= The reward for completing the third mission in the chain, if none remove line.

 |Notes= Any additional notes, if none leave blank.
}}

In the Objective field, choose the best option from the list:
• Challenge - Any
• Challenge - NPC
• Challenge - Player
• Item Collection
• Item Turn-In
• PvP - Any
• PvP - 1vs1
• PvP - 2vs2
• PvP - 1vs1 or 2vs2
• PvP - Juggernaut
• Scavenger Hunt

Example (Frozen Fury Part 2 - Of Yetis and Hawks):

{{MissionChain
 |Name1= [[Unruly Crisis]]
 |Start1= [[Titan]] ([[Frysteland]])
 |Objective1= Challenge - NPC
 |Reward1= 750 [[Credits]]

 |Name2= [[War Wounds]]
 |Start2= [[Fenris]] ([[Frysteland]])
 |Objective2= Item Turn-In
 |Reward2= 1000 [[Credits]]

 |Name3= [[Left For Dead]]
 |Start3= [[Captain Murdoc]] ([[Frysteland]])
 |Objective3= Item Turn-In
 |Reward3= 600 [[Credits]]

 |Name4= [[Corrupted Beasts]]
 |Start4= [[Titan]] ([[Frysteland]])
 |Objective4= Challenge - NPC
 |Reward4= [[Gold Bell Pair]]

 |Name5= [[Food For Thought]]
 |Start5= [[Torgan]] ([[Frysteland]])
 |Objective5= Item Turn-In
 |Reward5= 800 [[Credits]]

 |Name6= [[Hunter and the Prey]]
 |Start6= [[Titan]] ([[Frysteland]])
 |Objective6= Scavenger Hunt
 |Reward6= 1000 [[Credits]]

 |Name7= [[Yeti Encounter]]
 |Start7= [[Torgan]] ([[Frysteland]])
 |Objective7= Scavenger Hunt
 |Reward7= 1000 [[Credits]]

 |Name8= [[Lies and Deceit]]
 |Start8= [[Torgan]] ([[Frysteland]])
 |Objective8= Item Collection
 |Reward8= 1000 [[Credits]]

 |Name9= [[Juloffenblotten Truce]]
 |Start9= [[Titan]] ([[Frysteland]])
 |Objective9= Item Turn-In
 |Reward9= [[Epic Conservationist]]

 |Notes= 
}}

Parameters

{{NPC
 |Image= An image of the NPC.
 |Name= The name of the NPC.
 |Desc= The NPC speech text.

 |Location= The location where the NPC can be found.
 |Shop= The shop the NPC owns, if none remove field.

/* Only include below for NPCs that can be challenged */
 |Drops= The drops from defeating the NPC, if none remove field.
 |Health= The NPC's health, if none remove field.
 |Energy= The NPC's energy, if none remove field.

 |Defense= The NPC's defense range, if none remove field.
 |Resistance= The NPC's resistance range, if none remove field.

 |Primary= The NPC's primary weapon damage range, if none remove field.
 |Sidearm= The NPC's sidearm damage range, if none remove field.
 |Auxiliary= The NPC's auxiliary damage range, if none remove field.

 |Skills= The NPC's skills (use Template:NpcSkill).
/* Only include above for NPCs that can be challenged */

 |Notes= Any additional notes, if none leave blank.
}}

Example - Standard NPC (AI Trainer Alpha):

{{NPC
 |Image= AITrainerAlpha.png
 |Name= AI Trainer Alpha
 |Desc= Greetings, human, and welcome to '''Delta V'''.<br><br>It appears you've learned how to move about the world. That's good. I will be your guide as you journey toward the protective walls of '''Central Station'''. Follow my instructions, and your chances for survival will be well over 50 percent!<br><br>Please proceed to the right to continue!

 |Location= [[Feldspar Flats]]

 |Notes= 
}}

Example - Challengeable NPC (Immanence):

{{NPC
 |Image= Immanence.png
 |Name= Immanence
 |Desc= Peace be with you #CLASS and your ape-like kind. As my brother has said, we are here to reclaim what is ours, and we are here to change this planet back to what we once knew before. This planet was never yours and never shall it be yours.<br><br>I know that peace was never an option for your primitive kind so do expect the death and extinction of you and your beef-witted people.<br><br>For your consideration, I would most solemnly recommend you to submit to the will of my father, the Kaiser.

 |Location= [[Overlord Facility]]
 |Shop= [[Immanence's Inventory]]
 |Drops= [[Immanence's Reaper]]

 |Level= 40
 |Health= 2500
 |Energy= 2500
 |Defense= ??? - ???
 |Resistance= ??? - ???

 |Primary= ??? - ??? (Physical Damage) <span style="float:right;">[[Immanence's Reaper]]</span>
 |Sidearm= ??? - ??? (Physical Damage)
 |Auxiliary= ??? - ??? (Physical Damage) <span style="float:right;">[[Revelations]]</span>

 |Skills= 
{{npcSkill|Blood Lust}}
{{npcSkill|Bludgeon|10}}
{{npcSkill|Field Medic|5}}
{{npcSkill|Fire Scythe|5}}
{{npcSkill|Plasma Bolt|7}}
{{npcSkill|Plasma Cannon|8}}
{{npcSkill|Plasma Grenade|8}}
{{npcSkill|Plasma Rain|4}}
{{npcSkill|Overload|10}}
{{npcSkill|Reroute}}

 |Notes= 
}}

Parameters

{{Robot
 |Image= An image of the robot.
 |Image2= This field is to be added by Wiki Staff only.

 |Name= The name of the robot.
 |Damage= The base damage the robot deals.
 |AtkType= The attack element of the robot (Energy/Physical).

 |SpecialName1= The name of the robot's first special/ability.
 |Special1= A description of the robot's first special/ability.
 |SpecialImage1= An image of the robot's first special/ability.
 |SpecialName2= The name of the robot's second special/ability.
 |Special2= A description of the robot's second special/ability.
 |SpecialImage2= An image of the robot's second special/ability.

 |Rarity= The rarity type of the robot, if none remove line.
 |RarityScore= The rarity score of the robot, if none remove line.

 |Location= The location where the robot can be purchased from.
 |CredPrice= The credit purchase price of the robot, if none remove line.
 |CredSell= The credit sell price of the robot, if none remove line.
 |VarPrice= The varium purchase price of the robot, if none remove line.
 |VarSell= The varium sell price of the robot, if none remove line.

 |Notes= Any additional notes, if none leave blank.
}}

Example - Standard Robot (Dark Botanical Borg):

{{Robot
 |Image= DarkBotanicalBorg.png
 |Image2= DarkBotanicalBorg2.png

 |Name= Dark Botanical Borg
 |Damage= 170 + ([[Robot Technology Bonus|Technology Bonus]]) + (Focus Level x 40)
 |AtkType= Energy

 |SpecialName1= Spore Blast
 |Special1= Mutate and attack your enemies with explosive spores
 |SpecialImage1= SporeBlast.png
 |SpecialName2= Spore Bombardment
 |Special2= Launch a barrage of explosive spores. Deals 85% damage if it hits multiple targets.
 |SpecialImage2= SporeBombardment.png

 |Location= [[Xraal's Inventory|Xraal]] ([[Biological Preserve]])

 |CredPrice= 45000
 |CredSell= 22500
 |VarPrice= 1495
 |VarSell= 224

 |Notes= * Designed by ..TRizZzCENTRINO..
* See also [[Botanical Borg]].
}}

Example - Robot from Arcade (Pink Yeti):

{{Robot
 |Image= PinkYeti.png
 |Image2= PinkYeti2.png

 |Name= Pink Yeti
 |Damage= 175 + ([[Robot Technology Bonus|Technology Bonus]]) + (Focus Level x 40)
 |AtkType= Physical

 |SpecialName1= Yeti Claw
 |Special1= Calls in your Robot to attack your enemy
 |SpecialImage1= YetiClaw.png
 |SpecialName2= Chomp!
 |SpecialNameOverride2= [[Chomp! (85%)|Chomp!]]
 |Special2= Temporarily disables target's auxiliary and sidearm
 |SpecialImage2= Chomp.png

 |Location= [[Arcade|Arcade Prize]] ({{#switchtablink:AdventureQuest_Worlds|AdventureQuest Worlds|Arcade}})
 |CredSell= 1000

 |Notes= 
}}

Parameters

{{Shop
 |Name= NPC Name's Inventory
 |Location= [[NPC Name]] ([[Area]])

 |Achievements= 
{{Shop/Item|Achievement Name||100|}}
{{Shop/Item|Achievement Name||100|}}

 |Armors= 
{{Shop/Item|Armor Name||100|50}}
{{Shop/Item|Armor Name||100|50}}

 |Items= 
{{Shop/Item|Item Name||100|50}}
{{Shop/Item|Item Name||100|50}}

 |MutatingWeapons= 
{{Shop/Item|Mutating Weapon Name||100|50}}
{{Shop/Item|Mutating Weapon Name||100|50}}

 |Clubs= 
{{Shop/Item|Club Name||100|50}}
{{Shop/Item|Club Name||100|50}}

 |Staffs= 
{{Shop/Item|Staff Name||100|50}}
{{Shop/Item|Staff Name||100|50}}

 |Swords= 
{{Shop/Item|Sword Name||100|50}}
{{Shop/Item|Sword Name||100|50}}

 |WristBlades= 
{{Shop/Item|Wrist Blade Name||100|50}}
{{Shop/Item|Wrist Blade Name||100|50}}

 |Guns= 
{{Shop/Item|Gun Name||100|50}}
{{Shop/Item|Gun Name||100|50}}

 |Auxiliary= 
{{Shop/Item|Auxiliary Name||100|50}}
{{Shop/Item|Auxiliary Name||100|50}}

 |Robots= 
{{Shop/Item|Robot Name||100|50}}
{{Shop/Item|Robot Name||100|50}}

 |Vehicles= 
{{Shop/Item|Vehicle Name||100|50}}
{{Shop/Item|Vehicle Name||100|50}}

 |Houses=  
{{Shop/Item|House Name||100|50}}
{{Shop/Item|House Name||100|50}}

 |Skill Cores= 
{{Shop/Item|Skill Core Name||100|50}}
{{Shop/Item|Skill Core Name||100|50}}

 |Notes= Any additional notes, if none leave blank.
}}
Shop/Item Usage:
{{Shop/Item|Item Name|Tags|Credit Price|Varium Price}}
Credit Price Only:        {{Shop/Item|Item Name||1000|}}
Varium Price Only:        {{Shop/Item|Item Name|||50}}
Credit and Varium Price:  {{Shop/Item|Item Name||1000|50}}
Rare Item:                {{Shop/Item|Item Name|{{tag-rare}}|1000|50}}

Example - Standard Shop (Administrator 10's Inventory):

{{Shop
 |Name= Administrator 10's Inventory
 |Location= [[Administrator 10]] ([[Dread Plains/Dread Plains|Dread Plains]])

 |MutatingWeapons= 
{{Shop/Item|Legion Battlegear E||35000|1450}}
{{Shop/Item|Legion Battlegear P||35000|1450}}

 |Swords= 
{{Shop/Item|Dread Destroyer E|{{tag-limited}}|15000|500}}
{{Shop/Item|Dread Destroyer P|{{tag-limited}}|15000|500}}

 |Guns=
{{Shop/Item|Dread Disruptor E||17500|445}}
{{Shop/Item|Dread Disruptor P||17500|445}}

 |Auxiliary=
{{Shop/Item|Dread Desolator E||17500|445}}
{{Shop/Item|Dread Desolator P||17500|445}}

|Skill Cores=
{{Shop/Item|War Commander x10||2000}}
 
|Notes=
}}

New skill pages can only be created by members of the EpicDuel Wiki Staff.

Parameters

{{SkillCore
 |Image= An image of the skill core.

 |Name= The name of the skill core.
 |Desc= The in-battle description of the skill core.

 |Type= The type of skill core (Active/Passive).
 |Effect= The effect of the skill core.
 |Warmup= The warm up of the skill core, if none remove line.
 |Duration= The duration of the skill core, if none remove line.
 |Item= The item/s that the skill core is locked to, if none remove line.
 |Location= The location where the core can be found or purchased.

 |CredPrice= The credit purchase price of the skill core, if none remove line.
 |CredSell= The credit sell price of the skill core, if none remove line.
 |VarPrice= The varium purchase price of the skill core, if none remove line.
 |VarSell= The varium sell price of the skill core, if none remove line.

 |Notes= Any additional notes, if none leave blank.
}}

Example - Standard Skill Core (Aim Assist):

{{SkillCore
 |Image= AimAssist.png

 |Name= Aim Assist
 |Desc= Reduce chance for this weapon's attack to be deflected by 7%

 |Type= Passive
 |Effect= Reduces the chance for your weapon's attack to be deflected by 7%.
 |Charge= Unlimited
 |Item= Auxiliary Weapons<br>Guns

 |Location= [[VendBot's Inventory|VendBot]] ([[Delta V]])
 |CredPrice= 6000
 |CredSell= 3000
 |VarPrice= 295
 |VarSell= 44

 |Notes= 
}}

Example - Locked Skill Core (Ebil Crusher):

{{SkillCore
 |Image= EbilCrusher.png

 |Name= Ebil Crusher
 |Desc= Absorbs damage from Platinum's attacks, allowing you to use it against him.

 |Type= Passive
 |Effect= An effect that allows you to deal massive amounts of damage against [[Chairman Platinum]].
 |Item= [[Platinum Pulverizer]]

 |Notes= 
}}

Example - Locked Skill Core (Hatchling Rush):

{{SkillCore
 |Image= HatchlingRush.png

 |Name= Hatchling Rush
 |Desc= Summons spiders to attack your enemy, lowering all healing effects by 40% for 3 turns.

 |Type= Active
 |Effect= Deals 85% damage and lowers the amount healed by your opponent by 40% for 3 turns (rounded down).
 |Duration= 3 turns

 |Item= [[Black Abyss Slayer E]]<br>[[Black Abyss Slayer P]]<br>[[Black Abyss Battlegear E]]<br>[[Black Abyss Battlegear P]]
 |Energy= 140 Energy
 |Notes= 
}}

Example - Robot Skill Core (Spore Blast):

{{{SkillCore
 |Image= SporeBlast.png

 |Name= Spore Blast
 |Desc= Mutate and attack your enemies with explosive spores

 |Type= Active
 |Effect= You mutate into your robot and perform a normal robot attack.
 |Item= [[Botanical Borg]]<br>[[Dark Botanical Borg]]

 |Notes= 
}}

Parameters

{{Vehicle
 |Image= An image of the vehicle.

 |Name= The name of the vehicle.

 |Rarity= The rarity of the vehicle, if none remove line.
 |RarityScore= The rarity score of the vehicle, if none remove line.

 |Location= The location where the vehicle can be purchased from.
 |CredPrice= The credit purchase price of the vehicle, if none remove line.
 |CredSell= The credit sell price of the vehicle, if none remove line.
 |VarPrice= The varium purchase price of the vehicle, if none remove line.
 |VarSell= The varium sell price of the vehicle, if none remove line.

 |Notes= 
}}

Example - Standard Vehicle (Model L):

{{Vehicle
 |Image= ModelL.png

 |Name= Model L

 |Location= [[SolarWorld Factory's Inventory|SolarWorld Factory]] ([[Wasteland]])
 |CredPrice= 50000
 |CredSell= 25000
 |VarPrice= 1995
 |VarSell= 299

 |Notes= 
}}

Parameters

{{Weapon
 |Image1= An image of the weapon.
 |Image2= This field is to be added by Wiki Staff only.
 |Image3= This field is to be added by Wiki Staff only.

 |Name= The name of the weapon.
 |AtkType= The attack element of the weapon (Energy/Physical).
 |Type= The weapon type (Auxiliary/Club/Gun/Staff/Sword/Wrist Blade).
 |Special= The special unique to this weapon, if none remove line.
 |Class= The class required to equip the weapon (Hunter/Mage/Mercenary), if none remove line.

 |Rarity= The rarity type of the weapon, if none remove line.
 |RarityScore= The rarity score of the weapon, if none remove line.

 |Location= The location where the weapon can be purchased from.
 |CredPrice= The credit purchase price of the weapon, if none remove line.
 |CredSell= The credit sell price of the weapon, if none remove line.
 |VarPrice= The varium purchase price of the weapon, if none remove line.
 |VarSell= The varium sell price of the weapon, if none remove line.

 |Notes= Any additional notes, if none leave blank.
}}

Example - Standard Weapon (Alien War Axe):

{{Weapon
 |Image1= wep_alien_war_axe.png
 |Image2= wep_alien_war_axe2.png
 |Image3= wep_alien_war_axe3.png

 |Name= Alien War Axe
 |AtkType= Physical
 |Type= Sword

 |Location= [[Nightwraith's Inventory|Nightwraith]] ([[Wasteland]])
 |CredPrice= 8000
 |CredSell= 4000
 |VarPrice= 180
 |VarSell= 27

 |Notes= 
}}

Example - Class Specific Weapon (Oblivion Staff):

{{Weapon
 |Image1= Oblivionstaff.png
 |Image2= Oblivionstaff2.png

 |Name= Oblivion Staff
 |AtkType= Energy
 |Type= Staff
 |Class= Mage

 |Location= [[Snork's Inventory|Snork]] ([[Wasteland]])
 |CredPrice= 6500
 |CredSell= 3250
 |VarPrice= 140
 |VarSell= 21

 |Notes= * Designed by Veneeria.
}}

Example - Mutating Weapon (Hero's Heart Set (Club)):

{{Weapon
 |Image1= HeroHeartSetClub.png
 |Image2= HeroHeartSetClub2.png
 |Image3= HeroHeartSetClub3.png

 |Name= Hero's Heart Set
 |AtkType= Energy
 |Type= Mutating Club
 |Class= Mercenary

 |Rarity= Limited-Rare

 |Location= [[Alydroid's Inventory|Alydroid]] ([[Fortune City]])
 |CredPrice= 17500
 |CredSell= 8750
 |VarPrice= 445
 |VarSell= 67

 |Notes= * Designed by Reki.
}}

Example - Mutating Weapon (Redirect Page) (Bido's Battlegear E):

{{MutatingWeapon
 |Name= Bido's Battlegear E
 |ImageBlade= BidosBattlegearEBlade.png
 |ImageClub= BidosBattlegearEClub.png
 |ImageStaff= BidosBattlegearEStaff.png
}}

Example - Prize Code Weapon (Genesis):

{{Weapon
 |Image1= Genesis.png
 |Image2= Genesis2.png

 |Name= Genesis
 |AtkType= Energy
 |Type= Auxiliary
 |Rarity= Ultra-Rare
 |RarityScore= 2200
 |MaxRarityScore= 3411

 |Location= Redeemed using the prize code: 4N0TERC0D3 or YAITZACOD3
 |CredSell= 500

 |Notes= 
}}

Example - Arcade Weapon (Omnioth):

{{Weapon
 |Image1= Omniloth.png
 |Image2= Omniloth2.png
 |Image3= Omniloth3.png

 |Name= Omniloth
 |AtkType= Energy
 |Type= Sword

 |Location= [[Arcade|Arcade Prize]] ({{#switchtablink:AdventureQuest|AdventureQuest|Arcade}})
 |CredSell= 1000

 |Notes= 
}}