Agility
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This feature was removed in EpicDuel Omega 1.5.0
Agility was a stat that was introduced to EpicDuel with Gamma 1.1.0d to discourage high health builds. Agility decreased as the character's health increased. Lower agility resulted in penalties to defense and resistance.
Agility Score
Agility was determined by the amount of health a character has. The Agility stat affected the defense and resistance of a character in a positive or negative way depending on the Agility:
Agility | Health | Defense | Resistance |
---|---|---|---|
100 | 0 - 95 | +1 | +1 |
90 | 96 - 110 | 0 | 0 |
80 | 111 - 125 | -1 | -1 |
70 | 126 - 140 | -2 | -2 |
60 | 141 - 155 | -4 | -4 |
50 | 156 - 170 | -6 | -6 |
40 | 170+ | -8 | -8 |