Intimidate |
Active Skill |
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Strike and reduce an enemy's Strength for 4 turns |
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Details |
Improves With: |
- Skill Level
- Level 1: 8 Strength Points
- Level 2: 10 Strength Points
- Level 3: 12 Strength Points
- Level 4: 14 Strength Points
- Level 5: 16 Strength Points
- Level 6: 18 Strength Points
- Level 7: 20 Strength Points
- Level 8: 22 Strength Points
- Level 9: 24 Strength Points
- Level 10: 26 Strength Points
- Stat (Support)
- +1 Strength Point every 4 Support
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Level Changes: |
Improves by 1 Strength Point per 2.4 levels above 20. |
Duration: |
4 Turns |
Cool Down: |
1 Turn |
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Requirements |
Class: |
Blood Mage |
Level: |
5 |
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Energy: |
- 85 Energy (+15 per skill level increase)
- Level 1: 85 Energy
- Level 2: 100 Energy
- Level 3: 115 Energy
- Level 4: 130 Energy
- Level 5: 145 Energy
- Level 6: 160 Energy
- Level 7: 175 Energy
- Level 8: 190 Energy
- Level 9: 205 Energy
- Level 10: 220 Energy
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Notes |
- The numbers displayed are the base values. The numbers displayed in-game may be affected by player stats, level and the Diminishing Returns.
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