Junker Boss

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Junker Boss
JunkerBossRoom5.png
So, you wish to take out your savage human aggression on machines? Perhaps you require a more formidable opponent. You may not pass until you have defeated me!


When Defeated
*BRRRRZZZZP* System Overload. When the machines rise, you will be the first to fall.
Location: Feldspar Flats
PvP Battles
Mission Drops: Corrupted Chip
Stats
Level
3
350 Health
150 Energy
Strength: 20
Dexterity: 20 (?)
Technology: 10 (?)
Support: 15 (?) (?)
Primary: 93—102 Energy Damage (50) (Rusted Mega Knuckles)
Auxiliary: 85—92 Physical Damage (50) (Basic Bazooka)
Defense: 166—180 (100)
Resistance: 33—40 (0)
Skills
FieldMedic.png
2
Field Medic (170 Energy)
  • 200 Health Points
  • Usable below 105 Health Points
CheapShot.png
2
Cheap Shot (90 Energy)
  • 32 % Defense Ignored


Junker Boss
JunkerBossRoom6.png
So, you wish to take out your savage human aggression on machines? Perhaps you require a more formidable opponent. You may not pass until you have defeated me!


When Defeated
*BRRRRZZZZP* System Overload. When the machines rise, you will be the first to fall.
Location: Feldspar Flats
PvP Battles
Mission Drops: Corrupted Chip
Stats
Level
3
350 Health
150 Energy
Strength: 20
Dexterity: 10 (?)
Technology: 20 (?)
Support: 15 (?) (?)
Primary: 93—102 Energy Damage (50) (Rusted Cyber Staff)
Sidearm: 97—107 Energy Damage (50) (Basic Energy Blaster)
Auxiliary: 85—92 Physical Damage (50) (Basic Bazooka)
Defense: 33—40 (0)
Resistance: 166—180 (100)
Skills
FieldMedic.png
1
Field Medic (150 Energy)
  • 175 Health Points
  • Usable below 105 Health Points
DoubleStrike.png
1
Double Strike (90 Energy)
  • 23 % More Weapon Damage
  • Adds 11 Damage
PlasmaBolt.png
1
Plasma Bolt (125 Energy)
  • 236 Energy Damage
Bludgeon.png
1
Bludgeon (110 Energy)
  • 25 % More Physical Weapon Damage
  • Adds 12 Damage