New Releases/1.3.1
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Delta 1.3.1 - 8/17/2011
Weapons
- Beta Staff renamed & updated
- Beta Mace renamed & updated
- Beta Blades renamed & updated
Armors
- Founder Armor updated
Items
- Gamma Bot base damage increased to 12-16 (up from 11-15)
Other Changes
- Robots' attack and special now share the same cooldown.
- Assault Bot E's special now affects Curse.
- The maximum block chance is now 40% (down from 45%). Shadow Arts can still bypass the maximum chance.
- Critical Strikes now ignore 50% of defenses (down from 75%). Maximum crit chance increased to 20% (up from 13%).
- Percent based skills (Double Strike, Berzerker, Massacre and Bludgeon) now use the damage formula: damage = base dmg + (weapon dmg * % bonus) - defenses. The percents for all of these skills have been adjusted.
- The follow skills now have their base damage scaled by level: Field Medic, Plasma Bolt, Fireball, Overload, Plasma Rain, Super Charge, Artillery Strike, Multi-Shot, Surgical Strike, Bunker Buster, Plasma Cannon, Stun Grenade, Plasma Grenade, EMP Grenade, Technician, Field Commander, Reflex Boost, Malfunction, Intimidate, Smoke Screen, Defense Matrix, Blood Shield, Hybrid Armor, Assimilation, and Toxic Grenade
- Static Charge's energy restore effect is no longer affected by defenses. It now uses 80% of your damage before defenses when calculating the percent energy restored. The percent on Static Charge has been reduced by 5%