New Releases/1.4.5a

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Delta 1.4.5a - 18/5/2012

Mutating Weapons

Guns

Auxiliaries

Other Changes

  • Friday The 13th is now rare.
  • Block base has been reduced from 10% to 8%.
  • Block bonus % step has increased from 2 dexterity per additional % up to 2.5 dexterity per additional %.
  • Block Max fell from 40% down to 35%.
  • Block Min fell from 4% down to 2%.
  • Veteran and Advanced promotional weapons lost their Seasonal-Rare tags.
  • “Terms and Conditions” link has was added under the game client on live.
  • Confirm screen was changed to 'Exit Battle' button.
  • Ability to have missions chained together was added.
  • Automatic reconnect system was added.
  • An uneven number of players with access to top-level gear can no longer be matched together. This means a level 29 can no longer be matched with three levels 34.
  • The way character heads are drawn was updated (it offers greater flexibility for exciting monsters and armors in the future).
  • The "What’s New" section now offers more control at each 5 level range.
  • The way how missions data is loaded and managed was updated.

Bug Fixes

  • Mission complete text did not fit in the chat bubble in some cases.
  • When logging in, if you had an incomplete mission, it showed as complete (green) even though it was not complete.
  • Broken Zealot previously sold for 1700 Credits. Max credit sell back on broken items is 1000 Credits.
  • AFK could appear as [AFI] (larger fields for long names).
  • 2vs2 back row player selection bug (weapons would previously impede ability to click).
  • Issue where battle would hang by allowing you to be cursed by Delta Knight armor while casting Thorns or Jack-O-Fire.
  • Clicking Exit during 2vs2 was counting as a run.
  • Character pages now support up to 200 inventory items.
  • Numerous Portuguese translation issues were fixed.
  • Multi damage is now correctly reduced.