New Releases/1.6.67

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Omega 1.6.67 - December 1, 2016

Achievements

Armors

Swords

Clubs

Staffs

Wrist Blades

Guns

Auxiliaries

Robots

Shops

Other Change

  • Experience curve has been adjusted, allowing players to level up to level 40 about 3 times faster.
  • War cooldown has been lowered from 14 days to 7 days.
  • Faction founders are now able to replace themselves with an officer by promoting them to the founder position.
  • Omega Egg drop rate has been increased on Titan.
  • Nightmare Egg drop rate has been increased on Caden.
  • Player Rating leaderboard has been added.
  • 6 new home items have been added.

Balance

  • Juggernauts now receive a passive buff granting them a 20% buff to their base Strength, Dexterity, Technology, and Support.
  • Underdog
    • Now applies to 2v2 matches. Underdogs receive a buff that increases in power for each level they are below the average of the other team. Note that each 10 Legendary levels count as a normal level for Underdog calculations, just as they do in 1v1 matches. Players on both teams may receive an Underdog buff depending on matchups.
    • Also used in Juggernaut matches. Underdogs receive a buff that tries to get them to 5 levels under the Juggernaut’s level. We’ll keep an eye on this and do adjustments in December if necessary.
  • Energy
    • All classes now gain 1.5 Energy per level, down from 2.
  • Static Smash
    • Energy gain increased from 75% to 100% of energy drained.
  • Blood Commander
    • Lifesteal increased from 60% to 75% of Strength gained.
  • Bunker Buster
    • Damage increased by 10.
  • Mark of Blood
    • Lifesteal lowered by 3%.
  • Static Grenade
    • Energy gain lowered from 65% to 60%.
  • Massacre
    • Energy required lowered by 20.
  • Shadow Arts
    • Energy required lowered by 10.
  • Energy Parasite
    • Support requirement lowered by 1 per level.
    • Energy gain lowered from 150% to 140% of energy drained.
  • Plasma Cannon
    • Resistance ignore increased from 10% to 15%.
  • Fireball
    • Defense/Resist debuff increased from 5% to 10%.
  • Plasma Bolt
    • Scaling increased from +1 damage per 0.4 Tech to 0.35 (More damage per Technology).
  • Battery Backup
    • Energy gain lowered by 10.
  • Multishot, Plasma Rain, Artillery Strike
    • Cooldown increased from 2 to 3 turns.

Bug Fixes

  • A problem where switching faction alignment could charge incorrect Varium amount has been fixed.

Exclusive