New Releases/1.6.75

From EpicDuel Wiki
Jump to navigation Jump to search

Omega 1.6.75 - June 22, 2018

Achievements

Swords

Mutating Weapons

Guns

Clubs

Staffs

Wrist Blades

Home Items

Misc. Items

Balance Changes

  • Legends
    • Primary Damage: 1 → 2 per point
    • Sidearm Damage: 2 → 3 per point
    • Auxiliary Damage: 2 → 3 per point
    • Defense: 1 → 2 per point
    • Resistance: 1 → 2 per point
    • Robot Damage: 2 → 3 per point
    • Medical Mastery: 1 → 2 per point
    • Energy Efficiency: 1 per point (unchanged)
    • NPC Crusher: 1 → 2 per point
    • NPC Armor: 1 → 2 per point
  • Bounty Hunter
    • Massacre → Increased Damage % +2 per level and +1 for level 1 and reduced base energy cost by 10
    • Mark of Blood → Increased % of HP gained +1 and reduced base energy cost by 10
    • Static Grenade → Reduced number of energy points drained from target by 2
  • Cyber Hunter
    • Static Charge → Reduced % of Damage converted to Energy by 1 except level 10
    • Massacre → Increased Damage % +2 per level and +1 for level 1 and reduced base energy cost by 10
  • Tech Mage
  • Blood Mage
    • Energy Parasite → Reduced % of target's energy consumed by 1 per level except level 10
    • Mark of Blood → buff Increased % of HP gained +1
  • Mercenary
    • Static Smash → Reduced % of Damage conversion to Energy by 2 per level
  • Tactical Mercenary

Other Changes