New Releases/1.6.86

From EpicDuel Wiki
Jump to navigation Jump to search

Omega 1.6.86 - August 31, 2018

Arcade

Achievements

Houses

Home Items

Shops

Skill Cores

Missions

Other Changes

  • After the update today, $50 Varium package will give 18,000 Varium! Players who purchased this package since last Friday will receive the extra 6,000 Varium. This offer will last until the update next Friday (September 7th)
  • Increased Bank Slot cap to 1500
  • Delta Knight Armor sellable
  • You can now place up to 25 items in each home room
  • You can now have up to 25 people in a single room
  • Bloodseeker Blast x25, Paralysis Coating x25, Mega Curse x25 and Mega Stun Blast x25 price reduction to 125 Varium
  • Icy Chill - unlocked on weapons where it comes pre-equipped

Balance Changes

  • General
    • Small buff to strength
    • Thorns - Reduced damage reflected to 65% from 75%
  • Bounty Hunter
    • Smoke Screen: Diminishing returns on skill levels:+3 level 1-3, +2 level 4-6, +1 level 7-10; Improves with every 2 levels above 20; Improves with every 3.4 Technology
    • Cheap Shot: Increased defense reduction 5% per level
    • Shadow Arts: Reduced energy cost by 10; Increased damage reduction by 5% per level
  • Tech Mage
    • Plasma Bolt: Improves with every .3 Technology
    • Malfunction: Diminishing returns on skill levels: +3 level 1-3, +2 level 4-6, +1 level 7-10; Improves with every 2.8 Support; Improves for every 3 levels above 20
  • Blood Mage
  • Mercenary
    • Bunker Buster: Cooldown reduced to 2
    • Berzerker: Weaken every 2 levels below 20; Increased damage +10% for all levels
    • Double Strike: Reduced energy cost by 10; Damage increased +6% per level
    • Adrenaline Rush: Reduced cost by 10; 100% damage
    • Maul: Decreased energy cost by 10; Reduced energy cost per level by 5
  • Tactical Mercenary
    • Blood Shield: Improves with every 3 Support; Increased Resistance buff by 10 per level
    • Double Strike: Reduced energy cost by 10; Damage increased +6% per level
    • Atom Smasher: Improved energy conversion +5% per level; Improves with every 5 Strength
    • Field Commander: Improves with every 3 Support; Weakens with every 2 levels below 20; +4 Strength per level
  • Cyber Hunter
    • Malfunction: Diminishing returns on skill levels: +3 level 1-3, +2 level 4-6, +1 level 7-10; Improves with every 2.8 Support; Improves for every 3 levels above 20
    • Plasma Armor: +5 Resistance at all levels
    • Cheap Shot: Increased defense reduction 5% per level
    • Shadow Arts: Reduced energy cost by 10; Increased damage reduction by 5% per level

Bug Fixes

  • Adjusted /fly animation to create a more natural angle for knee joints
  • Growth Serum - removed small transparent square on core graphic