New Releases/1.6.9
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Omega 1.6.9 - 26/3/2014
Balance Changes
- Hatchling Rush
- Damage was lowered from 100% to 85% strike damage.
- Healing reduction was lowered from 50% to 40%.
- Necrosis
- Defense and Resistance debuff was reduced.
- At level 40, final round reduction was lowered from 130 to 102.
- Azrael's Will
- Energy cost was lowered from 200 to 175.
- Azrael's Torment
- Energy cost was lowered from 150 to 140.
- Fireball
- Energy cost was lowered by 10 at all levels.
- Plasma Cannon
- Energy cost was lowered by 10 at all levels.
- Battery Backup
- Cooldown was increased from 4 to 5 turns.
- Assimilation
- Cooldown was increased from 3 to 4 turns.
- Energy cost was lowered by 10 at all levels.
- Static Grenade
- Cooldown was increased from 3 to 4 turns.
- Energy cost was lowered by 10 at all levels.
- Static Smash
- Cooldown was increased from 3 to 4 turns.
- Energy drain was reduced by 3% at all levels.
- Energy gain was increased to 80% from 75% of the amount drained.
- Static Charge
- Cooldown was increased from 3 to 4 turns.
- EMP Grenade
- Energy cost was lowered by 10 at all levels.
- Atom Smasher
- Energy drain was reduced by 3% at all levels.
- Energy Parasite
- A minimum gain of 10 Energy per turn was added.