New Releases/1.6.9

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Omega 1.6.9 - 26/3/2014

Balance Changes

  • Hatchling Rush
    • Damage was lowered from 100% to 85% strike damage.
    • Healing reduction was lowered from 50% to 40%.
  • Necrosis
    • Defense and Resistance debuff was reduced.
    • At level 40, final round reduction was lowered from 130 to 102.
  • Azrael's Will
    • Energy cost was lowered from 200 to 175.
  • Azrael's Torment
    • Energy cost was lowered from 150 to 140.
  • Fireball
    • Energy cost was lowered by 10 at all levels.
  • Plasma Cannon
    • Energy cost was lowered by 10 at all levels.
  • Battery Backup
    • Cooldown was increased from 4 to 5 turns.
  • Assimilation
    • Cooldown was increased from 3 to 4 turns.
    • Energy cost was lowered by 10 at all levels.
  • Static Grenade
    • Cooldown was increased from 3 to 4 turns.
    • Energy cost was lowered by 10 at all levels.
  • Static Smash
    • Cooldown was increased from 3 to 4 turns.
    • Energy drain was reduced by 3% at all levels.
    • Energy gain was increased to 80% from 75% of the amount drained.
  • Static Charge
    • Cooldown was increased from 3 to 4 turns.
  • EMP Grenade
    • Energy cost was lowered by 10 at all levels.
  • Atom Smasher
    • Energy drain was reduced by 3% at all levels.
  • Energy Parasite
    • A minimum gain of 10 Energy per turn was added.