Difference between revisions of "Multi-Shot (Cyber Hunter)"

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:Level 10: 410 Energy Damage
 
:Level 10: 410 Energy Damage
  
;Stat (Support)
+
;Stat (Dexterity)
:+1 Energy Damage every 0.4 Support
+
:+1 Energy Damage every 0.4 Dexterity
  
 
  |LevelImprove= 0.5
 
  |LevelImprove= 0.5

Latest revision as of 16:05, 12 June 2019

Multi-Shot
Active Skill
Multi-Shot.png
Inflicts energy damage to all enemies. Deals 85% damage against multiple targets.
Details
Improves With:
Skill Level
Level 1: 194 Energy Damage
Level 2: 218 Energy Damage
Level 3: 242 Energy Damage
Level 4: 266 Energy Damage
Level 5: 290 Energy Damage
Level 6: 314 Energy Damage
Level 7: 338 Energy Damage
Level 8: 362 Energy Damage
Level 9: 386 Energy Damage
Level 10: 410 Energy Damage
Stat (Dexterity)
+1 Energy Damage every 0.4 Dexterity
Level Changes: Improves by 1 Energy Damage per 0.5 levels above 20.
Weakens by 1 Energy Damage per 0.5 levels below 20.
Damage Dealt: 100% (1) / 85% (2)
Warm Up: 1 Turn
Cool Down: 3 Turns
Requirements
Class: Cyber Hunter
Level: 5
Energy:
140 Energy (+20 per skill level increase)
Level 1: 140 Energy
Level 2: 160 Energy
Level 3: 180 Energy
Level 4: 200 Energy
Level 5: 220 Energy
Level 6: 240 Energy
Level 7: 260 Energy
Level 8: 280 Energy
Level 9: 300 Energy
Level 10: 320 Energy