New Releases/1.6.51

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Omega 1.6.51 - July 31, 2015

NPCs

Shops

Missions

Items

Armors

Mutating Weapons

Swords

Staffs

Blades

Clubs

Guns

Auxiliaries

Achievements

Bike

Balance Changes

  • Now applies a 1 turn debuff that lowers target’s defense and resistance from (unbuffed) stats and armor by 5%
  • Now drains energy as a percentage of primary weapon damage, instead of total primary damage
  • Energy Drain: 52-79% → 48-75%
  • Now gains +1% drain per 8 Strength
  • Now drains energy as a percentage of primary weapon damage, instead of total primary damage
  • Now scales +1% drain per 8 Strength
  • 75% energy absorb remains unchanged
  • Damage: 185-320 → 195-330
  • Level scale: +1 damage per 0.44 levels → 0.4 levels (increased damage at level 40)
  • Damage: 170-350 → 180-360
  • Level scale: +1 damage per 0.44 levels → 0.4 levels (increased damage at level 40)
  • Damage: 160-340 → 170-350
  • Level scale: +1 damage per 0.44 levels → 0.4 levels (increased damage at level 40)
  • Description now mentions the 400 damage cap to high health NPCs (functionality unchanged)

Bug Fixes

  • Icy Chill and Ebil Crusher were not working correctly on their respective NPCs.
  • Field Medic was adding your own Medical Mastery values when viewing other player’s Field Medic skill.