New Releases/1.7.16
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Omega 1.7.16 - April 5, 2019
Balance
- Shell Shocker defense reduction has been increased to 15% from 10%.
- Blood Bullet damage increase has been reduced to 125% from 135%.
Bug Fixes
- Spirit Meld now properly ignores armor on user. Additional defense reduction penalty has been added to description.
Other Changes
- Bounty Hunter
- Blood Lust - Replaces Mark of Blood
- Shadow Arts - Replaces (Active) Shadow Arts
- Massacre - Removed Lifesteal
- Mercenary
- Adrenaline - Replaces Adrenaline Rush
- Hybrid Armor - Replaces (Active) Hybrid Armor. Now based on % of Defense / Resistance rather than flat value
- Tech Mage
- Deadly Aim - Replaces Fire Scythe. Reduced in power due to sidearm damage amplifying cores
- Reroute - Replaces Battery Backup
- Cyber Hunter
- Plasma Armor - Replaces (Active) Plasma Armor. Now based on % of Resistance rather than flat value
- Shadow Arts - Replaces (Active) Shadow Arts
- Tactical Mercenary
- Reroute - Replaces Battery Backup
- Mineral Armor - Replaces (Active) Mineral Armor. Now based on % of Defense rather than flat value
- Blood Mage
- Blood Lust - Replaces Mark of Blood
- Deadly Aim - Replaces Bludgeon rather than Energy Parasite as it is extremely valuable to many Blood Mage builds
- Super Charge - Removed Lifesteal
- 1 new hairstyle has been added.