New Releases/1.8.27
Jump to navigation
Jump to search
Omega 1.8.27 - July 23, 2021
NPCs
Shops
- Galatea's Inventory updated
Balance Changes
- Bot Core Changes:
- Assault Bot
- Cleanse: Increased cleanse effect from 75% to 90%.
- Yetis (all)
- Chomp!: 100% damage.
- Pink Yeti:
- Base damage lowered to 160.
- Azrael's Borg
- Heart Attack: Description matches 85% effect.
- Bio Borg:
- Thorns: Damage reflected raised to 85%.
- Monkakazi
- Detonation: Reusable with a 3-turn cooldown; Extra damage is uncapped; Damage is based on 2x the difference between opponent’s highest and lowest stats.
- Cyber Yeti
- Ice Shield: Removed damage reduction effect; Can be applied to allies; Does not work properly when applied to NPC allies.
- Gamma Bot
- Gamma Punch: Buffed to 110% damage.
- Black Abyss Bot
- Necrosis: Buffed to 2.4 from 2.0.
- Tactical Shark Drone
- Bloodletting Bite: Reduced to 25% lifesteal.
- Grenade Storm: Drain all targets’ Rage by 25%.
- Cyber Shark
- Feeding Frenzy: 100% initial damage.
- Botanical Borg
- Spore Bombardment: Defense ignore raised from 10% to 25%.
- Infernal Android
- Infernal Overload: Reusable with a 4-turn cooldown; Max lowered to 115%.
- Mini Rex
- Dino Fire: 2-turn warmup.
- Rusted Mini Rex
- Rusted Dino Fire: 2-turn warmup.
- Assault Bot
- Skill Core Changes:
- Spreadfire: 95% damage against 2 targets.
- Spreadfire (Aux): 90% damage against 2 targets.
- Nanosteel Armor: Decreases the ignored defense of incoming critical strikes by 85% instead of 35%.
- Azrael's Torment: Increased initial damage from 85% to 100% initial damage; Energy cost reduced from 125 to 90; Fixed description to match 85% debuff reduction.
- Phase Shift: Cooldown reduced to 1.
- Molten Bullet: Embed a super-heated bullet into target. Use sidearm to detonate, adding 10% damage per turn the target was hit (Max 30%); No longer removed by Field Medic.
- Deep Plague: Plague target. Strike target to detonate plague, adding 10% damage per turn the target was plagued (Max 30%). No longer removed by Field Medic.
- Molten Shrapnel: Embed super-heated shrapnel into target. Use auxiliary to detonate, adding 10% damage per turn the target was hit (Max 30%); No longer removed by Field Medic.
- Saw Strike E & Saw Strike P: Rip through 25% of your target's defense with a 20% crit chance.
- Pacify: Lower target's Rage gain by 85% for 5 turns.
- Hair Trigger: Energy cost 0; No longer consumes Rage; Using skill with full Rage still consumes Rage.
- Infernal Fury: Mini-Rage no longer consumes Rage; Using skill with full Rage still consumes Rage.
- Primary Mastery: Damage added now stacks with other Mastery Cores.
- Gun Mastery: Adds +40 damage to basic sidearm attacks; Now stacks with other Mastery Cores.
- Auxiliary Mastery: Adds +40 damage to basic auxiliary attacks; Now stacks with other Mastery Cores.
Other Changes
- Portuguese translations added for some of the more recent mission chains.
- Hairstyles can be cycled 10 at a time by pressing the Shift key.
- Omega Wolf Shard sell price increased from 2500 to 5000 Credits.
- Skill tree skills randomly shuffle for the first 5 rounds of a battle.
- Random placement of the Close button at the ends of battles.
- Habuki's VendBot has gone Rare.
Bug Fixes
- Updated descriptions for skills that trigger at Critical Health (40% instead of 35%):