Nightwraith (storyline)

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You’ll often find him strolling the vice-ridden streets of Fortune City or combing the causeways in Central Station, and if you happen to bump into Nightwraith your best bet would be to run the other direction. He’ll give you a head-start, if he’s feeling generous.

During the years when Delta V’s prosperity was only matched by its unprecedented interstellar immigration rate, ships burned into the atmosphere in droves and established the Varium rich planet as “The Second Chance”. Setting foot on Delta V’s expensive soil was like pressing the reset button on your life.

Assassins, interstellar trackers, bounty hunters, galactic police organizations, even the military were all after Nightwraith when his ship docked on Delta V and his armor-clad feet touched the dusty tarmac. But here, on Delta V, he could start fresh. He strode off toward Central Station, facing the setting sun, sunglasses on and a smile across his face.

He became a cobbler and, in his free time, would paint portraits and beautiful landscapes to decorate his modest abode, putting his Hitman past behind him. But this peaceful life would not last. After all, when your enemies are searching for a needle in a haystack, one of them is bound to be smart enough to bring a magnet.

One fated morning, Nightwraith found a letter on his doorstep. It requested his very specific skills in a matter of great importance. He took the job, and began scouting his mark. His target was a man whose voice would fuel the fires of rebellion on Delta V. Nightwraith was to take down Oz before he could set in motion a War that would destroy everything Baelius had worked to create.

Nightwraith joined The Uprising to get close to his mark. He rose through the ranks like a mighty phoenix, but before he could strike the killing blow, he was betrayed by the man who had signed his contract. John St. Alban, better known as "The Lawman", was a retired Interstellar Marshall who had been tracking Nightwraith for years. It was his contract and his bold plan to catch the former hitman. But he had underestimated this most dangerous of assassins.

The stories of Nightwraith’s escape from his captors are legend. If he had been so inclined he may have taken down the resistance single-handedly. But there was no money in it. And when you’re the best at what you do, you never work for free. Naturally, the Legion heard of his exploits and they were only too eager to write a blank check.

He was one of the few spared banishment from Delta V, and in the absence of the exiles Nightwraith made a name for himself among the criminal underworld of yet another planet. Old dogs and new tricks, leopards and spots… all the old clichés. He has a few vendettas to sort out, but in the meantime he’s satisfied with lining his pockets the best way he knows how: making heads roll.



© EpicDuel, 2010 (Made by BigTuna)

Storyline
The Prologue
The Classes
MercenaryBounty HunterTech MageBlood MageTactical MercenaryCyber Hunter
The War
The LegionThe Exiles
Character Bios
TitanNightwraithBigTunaThaddeusAlydriah DescarlMirvTalia
UlyssesSelinaThe LawmanCadenOzHankThe Armor Hazard
The Imperial Tech MageCinderellaMechachillidsThe Slayer
Locations
Central StationJumernaFortune CityThe BazaarThe BioDomeOld Fortune City