Plasma Grenade

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Plasma Grenade
Active Skill
PlasmaGrenade.png
Throw a plasma grenade, dealing energy damage; 25% chance to stun the enemy
Details
Improves With:
Skill Level
Level 1: 190 Energy Damage
Level 2: 210 Energy Damage
Level 3: 230 Energy Damage
Level 4: 250 Energy Damage
Level 5: 270 Energy Damage
Level 6: 290 Energy Damage
Level 7: 310 Energy Damage
Level 8: 330 Energy Damage
Level 9: 350 Energy Damage
Level 10: 370 Energy Damage
Stat (Support)
+1 Energy Damage every 0.35 Support
Level Changes: Improves by 1 Energy Damage per 0.4 levels above 20.
Weakens by 1 Energy Damage per 0.4 levels below 20.
Cool Down: 2 Turns
Requirements
Class: Cyber Hunter
Level: 5
Energy:
120 Energy (+15 per skill level increase)
Level 1: 120 Energy
Level 2: 135 Energy
Level 3: 150 Energy
Level 4: 165 Energy
Level 5: 180 Energy
Level 6: 195 Energy
Level 7: 210 Energy
Level 8: 225 Energy
Level 9: 240 Energy
Level 10: 255 Energy
Stat:
15 Dexterity (+2 per skill level increase)
Level 1: 15 Dexterity
Level 2: 17 Dexterity
Level 3: 19 Dexterity
Level 4: 21 Dexterity
Level 5: 23 Dexterity
Level 6: 25 Dexterity
Level 7: 27 Dexterity
Level 8: 29 Dexterity
Level 9: 31 Dexterity
Level 10: 33 Dexterity
Notes
  • The numbers displayed are the base values. The numbers displayed in-game may be affected by player stats, level and the Diminishing Returns.