Blood Commander

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Blood Commander
Active Skill
BloodCommander.png
Increase Strength, granting lifesteal equal to 55% of Strength gain for 4 turns
Details
Improves With:
Skill Level
Level 1: 23 Strength Points
Level 2: 25 Strength Points
Level 3: 27 Strength Points
Level 4: 29 Strength Points
Level 5: 31 Strength Points
Level 6: 33 Strength Points
Level 7: 35 Strength Points
Level 8: 37 Strength Points
Level 9: 39 Strength Points
Level 10: 41 Strength Points
Stat (Support)
+1 Strength Point every 4 Support
Level Changes: Improves by 1 Strength Point per 2 levels above 20.
Weakens by 1 Strength Point per 2.5 levels below 20.
Duration: 4 Turns
Cool Down: 4 Turn
Requirements
Class: Mercenary
Level: 2
Energy:
90 Energy (+10 per skill level increase)
Level 1: 90 Energy
Level 2: 100 Energy
Level 3: 110 Energy
Level 4: 120 Energy
Level 5: 130 Energy
Level 6: 140 Energy
Level 7: 150 Energy
Level 8: 160 Energy
Level 9: 170 Energy
Level 10: 180 Energy
Notes
  • The numbers displayed are the base values. The numbers displayed in-game may be affected by player stats, level and the Diminishing Returns.