Field Commander

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Field Commander
FieldCommander.png

Active

Increases Strength for you or an ally for 4 turns. Adds 10% critical hit chance.
Skill Details
Improves With:
Skill Level
Level 1: 23 Strength Points
Level 2: 26 Strength Points
Level 3: 29 Strength Points
Level 4: 32 Strength Points
Level 5: 35 Strength Points
Level 6: 38 Strength Points
Level 7: 41 Strength Points
Level 8: 44 Strength Points
Level 9: 47 Strength Points
Level 10: 50 Strength Points
Stat (Support)
+1 Strength Point every 3 Support
Level Changes: Improves by 1 Strength Point per 2 levels above 20.
Weakens by 1 Strength Point per 2 levels below 20.
Duration: 4 Turns
Cool Down: 1 Turn
Requirements
Class: Tactical Mercenary
Level: 2
Energy:
80 Energy (+10 per skill level increase)
Level 1: 80 Energy
Level 2: 90 Energy
Level 3: 100 Energy
Level 4: 110 Energy
Level 5: 120 Energy
Level 6: 130 Energy
Level 7: 140 Energy
Level 8: 150 Energy
Level 9: 160 Energy
Level 10: 170 Energy