Fireball

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Fireball
Fireball.png

Active

Launches a fireball, inflicting physical damage on an enemy target. It applies a 2 turn debuff that lowers targets defense and resistance from (unbuffed) stats and armor by 10%.
Skill Details
Improves With:
Skill Level
Level 1: 210 Physical Damage
Level 2: 230 Physical Damage
Level 3: 250 Physical Damage
Level 4: 270 Physical Damage
Level 5: 290 Physical Damage
Level 6: 310 Physical Damage
Level 7: 330 Physical Damage
Level 8: 350 Physical Damage
Level 9: 370 Physical Damage
Level 10: 390 Physical Damage
Stat (Strength)
+1 Physical Damage every 0.4 Strength
Level Changes: Improves by 1 Physical Damage every 0.3 levels above 20.
Weakens by 1 Physical Damage every 0.3 levels below 20.
Cool Down: 2 Turns
Requirements
Class: Blood Mage
Weapon: Staff
Level: 1
Energy:
100 Energy (+20 per skill level increase)
Level 1: 100 Energy
Level 2: 120 Energy
Level 3: 140 Energy
Level 4: 160 Energy
Level 5: 180 Energy
Level 6: 200 Energy
Level 7: 220 Energy
Level 8: 240 Energy
Level 9: 260 Energy
Level 10: 280 Energy
Stat:
15 Dexterity (+2 per skill level increase)
Level 1: 15 Dexterity
Level 2: 17 Dexterity
Level 3: 19 Dexterity
Level 4: 21 Dexterity
Level 5: 23 Dexterity
Level 6: 25 Dexterity
Level 7: 27 Dexterity
Level 8: 29 Dexterity
Level 9: 31 Dexterity
Level 10: 33 Dexterity