New Releases/1.5.4

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Omega 1.5.4 - 3/1/2013

Skill Cores

Other Changes

  • Your current item now remains selected when equipping and unequipping items.
  • Concussive Shot has got a new animation.
  • Websites are now filtered in chat.
  • The amount of stats you need per point of damage has increased. This will be most noticeable in builds with more than 85 points in Strength or Support.
  • Base Energy increases by 1 every 5 levels, from 1 every 2 levels. This will decrease base Energy at level 35 by 10.
  • Bloodlusts lifesteal was increased by 4% at all levels.
  • Malfunctions technology debuff was lowered by 3 at all levels.
  • Energy cost of Fire Ball was lowered by 2 at all levels.
  • Plasma Bolts energy cost was increased by 2 at all levels. Strength requirement was added (15 - 33 depending on level).
  • Defense Matrix gains an extra point of defense every 4.5 Support, up from 4.
  • Damage of Azreal's Will was lowered from 100% to 85%.
  • Damage of Azreal's Torment was lowered from 100% to 85%.
  • Massive Strikes defense ignore was lowered from 15% to 10%.

Bug Fixes

  • Changed Mercenary Power Armor name to Metal Marine. Tech Mage Power Armor unchanged.
  • Fixed discrepancies in skill details between level 0 and level 1.
  • Name changes were not being reflected in the Gold Yeti Leaderboard.
  • Stat required could incorrectly show up red in battle under certain circumstances.