Plasma Cannon

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Plasma Cannon
PlasmaCannon.png

Active

Fires plasma ignoring 15% of the target's resistance; 25% chance for critical strike
Skill Details
Improves With:
Skill Level
Level 1: 180 Energy Damage
Level 2: 200 Energy Damage
Level 3: 220 Energy Damage
Level 4: 240 Energy Damage
Level 5: 260 Energy Damage
Level 6: 280 Energy Damage
Level 7: 300 Energy Damage
Level 8: 320 Energy Damage
Level 9: 340 Energy Damage
Level 10: 360 Energy Damage
Stat (Technology)
+1 Energy Damage every 0.3 Technology
Level Changes: Improves by 1 Energy Damage every 0.3 levels above 20.
Weakens by 1 Energy Damage every 0.3 levels below 20.
Cool Down: 2 Turns
Requirements
Class: Blood Mage
Level: 2
Energy:
130 Energy (+20 per skill level increase)
Level 1: 130 Energy
Level 2: 150 Energy
Level 3: 170 Energy
Level 4: 190 Energy
Level 5: 210 Energy
Level 6: 230 Energy
Level 7: 250 Energy
Level 8: 270 Energy
Level 9: 290 Energy
Level 10: 310 Energy
Stat:
16 Dexterity (+2 per skill level increase)
Level 1: 16 Dexterity
Level 2: 18 Dexterity
Level 3: 20 Dexterity
Level 4: 22 Dexterity
Level 5: 24 Dexterity
Level 6: 26 Dexterity
Level 7: 28 Dexterity
Level 8: 30 Dexterity
Level 9: 32 Dexterity
Level 10: 34 Dexterity