Administrator 10

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Administrator 10
Administrator10.png
So, you think the battle is won just because you have a few battles under your belt? Let me assure you that isn't the case, citizen. See, I have certain... interests in this conflict. Interests that started long before the previous 10th District Administrator had his unfortunate accident.

The Control Array is baffling even to me - Baelius is notorious for keeping even his most trusted advisors in the dark for his "special" projects. All I know is it was closely linked with another secret project deep in the Infernal Mines. Project "Resurrection". Ominous, no?

With the Legion army I've assembled here, cracking its secrets is only a matter of time - time which can only be purchased by righteous bloodshed! Not mine of course -- that's what the grunts are for!
Location: Dread Plains
Shop: Administrator 10's Inventory
Missions: Administrator 10's Missions
Battle Drops: Nemesis Egg
Achievement: Administrator 10 Slayer
Services: Can change your class for 450 Varium or 25,000 Credits.
Can change your alignment to Legion.
You can purchase Varium for Artix Points from this NPC.
Stats
Level
Boss
Ally Required
10000 Health
10000 Energy
Strength: 80
Dexterity: 80 (?)
Technology: 90 (?)
Support: 80 (?) (?)
Primary: 482—515 Energy Damage (320) (Dread Destroyer E)
Sidearm: 454—487 Physical Damage (290) (Dread Disruptor P)
Auxiliary: 499—533 Physical Damage (330) (Dread Desolator P)
Defense: 325—374 (80)
Resistance: 348—402 (80)
Skills
FieldMedic.png
5
Field Medic (230 Energy)
  • 336 Health Points
  • Usable below 3000 Health Points
StunGrenade.png
5
Stun Grenade (120 Energy)
  • 492 Physical Damage
CheapShot.png
10
Cheap Shot (170 Energy)
  • 48 % Defense Ignored
Reroute.png
4
Reroute (Passive)
  • 23 % Conversion
Fire Scythe.png
5
Fire Scythe (180 Energy)
  • 38 % Defense Ignored
Berzerker.png
4
Berzerker (250 Energy)
  • 60 % More Weapon Damage
  • Adds 192 Damage
DoubleStrike.png
5
Double Strike (150 Energy)
  • 35 % More Weapon Damage
  • Adds 112 Damage
Overload.png
5
Overload (155 Energy)
  • 502 Energy Damage