Lock On

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Lock On
Active Skill
LockOn.png
Strike and ignore a % of target's Defense / Resistance for 3 turns.
Details
Improves With:
Skill Level
Level 1: 10% Defense Ignored
Level 2: 12% Defense Ignored
Level 3: 14% Defense Ignored
Level 4: 16% Defense Ignored
Level 5: 18% Defense Ignored
Level 6: 20% Defense Ignored
Level 7: 22% Defense Ignored
Level 8: 23% Defense Ignored
Level 9: 24% Defense Ignored
Level 10: 25% Defense Ignored
Cool Down: 1 Turn
Requirements
Class: Cyber Hunter
Level: 2
Energy:
100 Energy (+20 per skill level increase)
Level 1: 100 Energy
Level 2: 120 Energy
Level 3: 140 Energy
Level 4: 160 Energy
Level 5: 180 Energy
Level 6: 200 Energy
Level 7: 220 Energy
Level 8: 240 Energy
Level 9: 260 Energy
Level 10: 280 Energy
Stat:
21 Dexterity (+2 per skill level increase)
Level 1: 21 Dexterity
Level 2: 23 Dexterity
Level 3: 25 Dexterity
Level 4: 27 Dexterity
Level 5: 29 Dexterity
Level 6: 31 Dexterity
Level 7: 33 Dexterity
Level 8: 35 Dexterity
Level 9: 37 Dexterity
Level 10: 39 Dexterity
Notes
  • The numbers displayed are the base values. The numbers displayed in-game may be affected by player stats, level and the Diminishing Returns.