Cyber Hunter (Class)

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Class-icon-cyber-hunter.png Base Stats

Health: 550
Energy: 560

Strength: 19
Dexterity: 18
Technology: 22
Support: 21

Default Weapon: Light Blades
Class Specific Weapon: Wrist Blades

BountyHunterM.png BountyHunterF.png


Description
Cyber Hunters are technologically advanced hunters. Some members of Baelius's Shadow Guard started experimenting with the advanced technology available on the main continent, integrating some of that technology into their battle repertoire.

As a Cyber Hunter, you will be an expert hacker, rewiring your machinery to adapt to every battle while picking the opponent apart with skills like Kernel Panic, which destroys the opponent’s Resistance, and Memory Leak, which simultaneously depletes Health and Energy.

Cyber Hunters also boast an impressive lineup of high-tech, projectile attacks like the Plasma Grenade and Proton Cannon.

Skill Tree

FieldMedic.png
Field Medic
AdaptiveArmor.png
Adaptive Armor
NeuralScythe.png
Neural Scythe
KernelPanic.png
Kernel Panic
PlasmaGrenade.png
Plasma Grenade
NanotechShield.png
Nanotech Shield
PulsePunch.png
Pulse Punch
StaticCharge.png
Static Charge
AdaptiveOffense.png
Adaptive Offense
ProtonCannon.png
Proton Cannon
MemoryLeak.png
Memory Leak
CyberEdge.png
Cyber Edge

Removed Skills

PlasmaArmor.png Plasma Armor (Active)
ShadowArts2.png Shadow Arts (Active)
ShadowArts2.png Shadow Arts (Passive)
Multi-Shot.png Multi-Shot (Old)
VenomStrike.png Venom Strike (Old)
CheapShot.png Cheap Shot
Malfunction.png Malfunction (Cyber Hunter)
Massacre.png Massacre (Cyber Hunter)
PrecisionStrike.png Precision Strike
NeurotoxinSkill.png Neurotoxin
EMPGrenade.png EMP Grenade
DefenseMatrix.png Defense Matrix
PlasmaArmor.png Plasma Armor
GeneAugment.png Gene Augment
LockOn.png Lock On
Counterattack.png Counterattack
MasterofArms.png Master of Arms
Classes
Starting Classes Tech Mage - Bounty Hunter - Mercenary
Evolved Classes Blood Mage - Cyber Hunter - Tactical Mercenary