Skill Core Scaling

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The following guide shows the scaling calculation for certain Skill Cores.

Necrosis

Necrosis defense reduction per turn of application is caculated as:

[Formula] Defense reduction = ((Target's Level * 4) + 30) / 4

Generator

Generator health and energy restoration is calculated as:

[Formula] Health Restored = (Armor's Defense * 3.25) + 50
[Formula] Energy Restored = (Armor's Resistance * 3) + 50

Health and Energy Restored
Armor's Defense Health Restored Armor's Resistance Energy Restored
0 50 120 410
10 83 110 380
20 115 100 350
30 148 90 320
40 180 80 290
50 213 70 260
60 245 60 230
70 278 50 200
80 310 40 170
90 343 30 140
100 375 20 110
110 408 10 80
120 440 0 50

Piston Punch

Piston Punch energy steal is calculated as:

[Formula] Energy Drained = (Armor's Defense * 2) + 50
[Formula] Energy Gained = (Armor's Resistance * 2) + 50

Energy Drained and Energy Gained
Armor's Defense Energy Drained Armor's Resistance Energy Gained
0 50 120 290
10 70 110 270
20 90 100 250
30 110 90 230
40 130 80 210
50 150 70 190
60 170 60 170
70 190 50 150
80 210 40 130
90 230 30 110
100 250 20 90
110 270 10 70
120 290 0 50

Health Reserve

Health Reserve can be bought as a Credits version for 25 uses, as a Varium version for 25 uses or as a Varium version with unlimited uses. The health restoration is calculated as:

[Formula for the Credit-version] Health Restored = (Armor's Defense * 3.5) + 50
[Formula for the Varium-version] Health Restored = (Armor's Defense * 4) + 50

Health Restored
Armor's Defense Health Restored (Credit-version / Varium-version)
0 50 / 50
10 85 / 90
20 120 / 130
30 155 / 170
40 190 / 210
50 225 / 250
60 260 / 290
70 295 / 330
80 330 / 370
90 365 / 410
100 400 / 450
110 435 / 490
120 470 / 530

Energy Reserve

Energy Reserve can be bought as a Credit- or a Varium-version. The energy restoration is calculated as:

[Formula for the Credit-version] Energy Restored = (Armor's Resistance * 3.5) + 50
[Formula for the Varium-version] Energy Restored = (Armor's Resistance * 4.25) + 50

Energy Restored
Armor's Resistance Energy Restored (Credit-version / Varium-version)
0 50 / 50
10 85 / 93
20 120 / 135
30 155 / 178
40 190 / 220
50 225 / 263
60 260 / 305
70 295 / 348
80 330 / 390
90 365 / 433
100 400 / 475
110 435 / 518
120 470 / 560

Sea King's Spirit

Sea King's Spirit energy restoration is calculated as:

[Formula] Energy Restored = (Armor's Resistance * 1) + 50

Energy Restored
Armor's Resistance Energy Restored
0 50
10 60
20 70
30 80
40 90
50 100
60 110
70 120
80 130
90 140
100 150
110 160
120 170

Infernal Surge

Infernal Surge health restoration is calculated as:

[Formula] Health Restored = (Armor's Defense * 0.75) + 50

Health Restored
Armor's Defense Health Restored
0 50
10 58
20 65
30 73
40 80
50 88
60 95
70 103
80 110
90 118
100 125
110 133
120 140