Fireball

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Fireball
Active Skill
Fireball.png
Inflict physical damage on enemy target. Reduces 15% Defense/Resistance for 2 turns.
Details
Improves With:
Skill Level
Level 1: 160 Physical Damage
Level 2: 180 Physical Damage
Level 3: 200 Physical Damage
Level 4: 220 Physical Damage
Level 5: 240 Physical Damage
Level 6: 260 Physical Damage
Level 7: 280 Physical Damage
Level 8: 300 Physical Damage
Level 9: 320 Physical Damage
Level 10: 340 Physical Damage
Stat (Dexterity)
+1 Physical Damage every 2.8 Dexterity
Level Changes: Improves by 1 Physical Damage per 0.3 levels above 20.
Weakens by 1 Physical Damage per 0.8 levels below 20.
Duration: 2 Turns
Cool Down: 2 Turns
Requirements
Class: Blood Mage
Weapon: Staff
Level: 1
Energy:
90 Energy (+15 per skill level increase)
Level 1: 90 Energy
Level 2: 105 Energy
Level 3: 120 Energy
Level 4: 135 Energy
Level 5: 150 Energy
Level 6: 165 Energy
Level 7: 180 Energy
Level 8: 195 Energy
Level 9: 210 Energy
Level 10: 225 Energy
Stat:
19 Dexterity (+3 per skill level increase)
Level 1: 19 Dexterity
Level 2: 22 Dexterity
Level 3: 25 Dexterity
Level 4: 28 Dexterity
Level 5: 31 Dexterity
Level 6: 34 Dexterity
Level 7: 37 Dexterity
Level 8: 40 Dexterity
Level 9: 43 Dexterity
Level 10: 46 Dexterity
Notes
  • The numbers displayed are the base values. The numbers displayed in-game may be affected by player stats, level and the Diminishing Returns.