New Releases/1.6.1

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Omega 1.6.1 - 17/1/2014

NPCs

Shops

Swords

Blades

Clubs

Staffs

Guns

Balance Changes

  • Static Grenade
    • Lowered base energy drain to 95-220 from 100-250
    • Energy gain increased to 35% from 30%
  • Toxic Grenade
    • Increase initial damage to 85% from 70%
    • Increase cooldown to 2 from 1
  • Venom Strike
    • Poison damage increased by 10 at all levels
  • Assimilation
    • Lowered base energy drain to 70-150 from 70-170
  • Battery Backup
    • Lowered base energy gain to 190-325 from 200-350
  • Plasma Bolt
    • Lowered damage by 15 at all levels
  • Blood Commander
    • Increased Strength by 2 at all levels
    • Increase lifesteal percent to 60% of Strength gain from 40%
  • Intimidate
    • Lowered Energy cost to 95-230 from 100-280
    • Increased Strength debuff by 2 at all levels
  • Hybrid Armor
    • Increased buff by 10% at all levels
  • Field Commander
    • Increased Strength gain by 5 at all levels
  • Blood Shield
    • Change to flat health cost
    • Increase base Resistance gain to 50-150 from 40-130
    • Now improves by +1 every 4 Support
  • Frenzy
    • Added 10% defense ignore
    • Removed Club requirement
  • Fireball
    • Increased damage by 10 at all levels
  • Smoke Screen
    • Slowed stat scaling to +1 every 5 Tech from every 4 Tech

Bug Fixes

  • Zeuszooka was too far back on smaller armors.