Malfunction (Tech Mage)

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Malfunction
Active Skill
Malfunction.png
Strike and reduce an enemy's Technology for 3 turns
Details
Improves With:
Skill Level
Level 1: 10 Technology Points
Level 2: 13 Technology Points
Level 3: 16 Technology Points
Level 4: 19 Technology Points
Level 5: 21 Technology Points
Level 6: 23 Technology Points
Level 7: 25 Technology Points
Level 8: 26 Technology Points
Level 9: 27 Technology Points
Level 10: 28 Technology Points
Stat (Support)
+1 Technology Point every 4.3 Support
Level Changes: Improves by 1 Technology Point per 2 levels above 20.
Blockable?: Yes
Duration: 3 Turns
Cool Down: 3 Turn
Requirements
Class: Tech Mage
Level: 5
Energy:
100 Energy (+20 per skill level increase)
Level 1: 100 Energy
Level 2: 120 Energy
Level 3: 140 Energy
Level 4: 160 Energy
Level 5: 180 Energy
Level 6: 200 Energy
Level 7: 220 Energy
Level 8: 240 Energy
Level 9: 260 Energy
Level 10: 280 Energy
Stat:
24 Dexterity (+2 per skill level increase)
Level 1: 24 Dexterity
Level 2: 26 Dexterity
Level 3: 28 Dexterity
Level 4: 30 Dexterity
Level 5: 32 Dexterity
Level 6: 34 Dexterity
Level 7: 36 Dexterity
Level 8: 38 Dexterity
Level 9: 40 Dexterity
Level 10: 42 Dexterity
Notes
  • The numbers displayed are the base values. The numbers displayed in-game may be affected by player stats, level and the Diminishing Returns.