Maul
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Maul | ||
Active Skill | ||
Strike an enemy, reducing healing 65%, ignoring a % of their defenses with a 20% stun | ||
Details | ||
Improves With: |
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Duration: | 1 Turn | |
Cool Down: | 4 Turns | |
Requirements | ||
Class: | Mercenary | |
Weapon: | Clubs | |
Level: | 2 | |
Energy: |
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Stat: |
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Notes | ||
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