Tactical Mercenary

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Class-icon-tacical-mercenary.png Base Stats

Health: 550
Energy: 540

Strength: 18
Dexterity: 22
Technology: 19
Support: 21

Default Weapon: Basic Club
Class Specific Weapon: Clubs

MercenaryM.png MercenaryF.png


Description
Tactical Mercenaries are intellectual and crafty fighters who uses tricks to defeat the enemy. When Baelius took over the planet, some of the more clever citizens were forced to work in the mines, and were able to create tactical weaponry from the mining tools- such as the Toxic Grenade which has an unblockable Damage Over Time effect. Tactical Mercenaries can equip Mercenary armor and use swords or mauls.

Skill Tree

FieldMedic.png
Field Medic
DoubleStrike.png
Double Strike
BloodShield.png
Blood Shield
Frenzy.png
Frenzy
MineralArmor.png
Mineral Armor
FieldCommander.png
Field Commander
ArtilleryStrike.png
Artillery Strike
StunGrenade.png
Stun Grenade
Reroute.png
Reroute
AtomSmasher.png
Atom Smasher
SurgicalStrike.png
Surgical Strike
ToxicGrenade.png
Toxic Grenade

Removed Skills

Battery Backup.png Battery Backup
Immediately recharges the target's energy pool.
MineralArmor.png Mineral Armor (Active)
Increase Defense for 4 turns. This skill is unaffected by stat changes.
Classes
Starting Classes Tech Mage - Bounty Hunter - Mercenary
Evolved Classes Blood Mage - Cyber Hunter - Tactical Mercenary