New Releases/1.8.798

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Omega 1.8.798 - January 20, 2023

Balance Changes

  • Tactical Mercenary
    • Barbed Grenade: Lowered str requirement by 8.
    • Toxic Grenade: Improves every 2 supp → 1.5; requires 16 str, +3 per level (43 max).
    • Force Field: Added supp scaling; improves 1 point every 10 supp.
  • Blood Mage
    • Blood Shield: Add supp scaling; improves 1 point every 8 supp.
  • Cyber Hunter
  • Bounty Hunter
    • Cheap Shot: 25% heal reduction → 20%; new NPC version without a passive swapped on all NPCs with Cheap Shot.
    • Multi-Shot: Improves every 0.32 dex → 0.3; base values 205, +25 per level (430 max); 3 turn cooldown → 2; gain 15% damage to energy (only applies to 1 target).
    • Reflex Boost: Improves every 2.5 supp → 3.5 dex; converts 15% damage received to energy.
    • Stun Grenade: Improves with dex → supp; increased energy cost by 60 (255 max); requires 24 Dexterity +2 per level (42 max).
    • Static Grenade: Improves every 0.6 supp → 0.8; buffed base values by 10.

Bug Fixes

  • Darkeater's Overcharge and Darkeater's Defiance were flipped in their database definitions which was causing Overcharge to switch to Defiance when replaced on an armor. It was also causing Overcharge to freeze battle when it was attempted to be used. Armor cores should be correct on future purchases, and existing armors after the change should have the appropriate working core.
  • Battlebot
  • Double Strike: Added Deflection reduction effect to debuff; different version created for NPCs without a debuff.
  • Necrotek Executioner P / E, Necrotek Scythe P / E: Can be sold.
  • Repaired missing assets from skill icons.

Other Changes